
Space Shooter
A space shooter with a twist – change your size to survive!
In this fast-paced arcade shooter, you’re not just dodging and firing: you can dynamically shrink or grow your spaceship to adapt to threats.
This is my very first game, created for my first game jam, and built using the Godot engine. I’ve learned a lot throughout the process — from game logic and design to debugging and publishing — and I hope you enjoy playing it as much as I enjoyed making it!
art: Void - Main Ship by Foozle
Void - Fleet Pack 1 - Kla'ed by Foozle
music: not from me
Status | Released |
Platforms | HTML5 |
Author | The Bird King |
Genre | Action |
Made with | Godot |
Comments
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The art and music are really nice. Interesting little mechanic that I think has a lot of potential to be expanded. Maybe you do more and less damage based on size etc. A great first little game! Well done!
Thanks for giving me some advice for my game. And I actually wanned to add the Feature, but did not have enought time to add that, because I created it for a jame